Abstract
Computers and technology can play a key role in supporting learning, namely for students with special educational needs. Nevertheless, despite the emphasis the society puts on the use of technology and its fast proliferation in the area of education, few initiatives focus on the specific needs of children with disabilities. Motivated by this gap, this research work proposes a computer assisted education application that targets to teach talking and reading through games. The work described herein was carried out in close cooperation with - , a child-care institution that works with children with distinct growth disorders, namely the Down syndrome.
| Original language | English |
|---|---|
| Title of host publication | Serious Games, Interaction and Simulation. 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers |
| Publisher | Springer |
| Pages | 1-8 |
| Volume | 176 |
| ISBN (Electronic) | 978-3-319-51055-2 |
| ISBN (Print) | 978-3-319-51054-5 |
| DOIs | |
| Publication status | Published - 5 Jan 2017 |
| Event | 6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) - Porto, Portugal Duration: 16 Jun 2016 → 17 Jun 2016 |
Conference
| Conference | 6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) |
|---|---|
| Country/Territory | Portugal |
| City | Porto |
| Period | 16/06/16 → 17/06/16 |
Keywords
- Down syndrome
- Multi-platform
- PhaserJS
- Educational Games
- Neuro-development
- E-learning
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