Using Games for the Phonetics Awareness of Children with Down syndrome

José Simão, Luísa Cotrim, Teresa Condeço, Tiago Oliveira Machado de Cardoso, Miguel Palha, Yves Philippe Rybarczyk, Jose Barata

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Computers and technology can play a key role in supporting learning, namely for students with special educational needs. Nevertheless, despite the emphasis the society puts on the use of technology and its fast proliferation in the area of education, few initiatives focus on the specific needs of children with disabilities. Motivated by this gap, this research work proposes a computer assisted education application that targets to teach talking and reading through games. The work described herein was carried out in close cooperation with - , a child-care institution that works with children with distinct growth disorders, namely the Down syndrome.
Original languageEnglish
Title of host publicationSerious Games, Interaction and Simulation. 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers
PublisherSpringer
Pages 1-8
Volume176
ISBN (Electronic)978-3-319-51055-2
ISBN (Print)978-3-319-51054-5
DOIs
Publication statusPublished - 5 Jan 2017
Event 6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES) - Porto, Portugal
Duration: 16 Jun 201617 Jun 2016

Conference

Conference 6th EAI International Conference on Serious Games, Interaction and Simulation (SGAMES)
CountryPortugal
CityPorto
Period16/06/1617/06/16

Keywords

  • Down syndrome
  • Multi-platform
  • PhaserJS
  • Educational Games
  • Neuro-development
  • E-learning

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