Abstract
This article examines how drama activities and computer technology
acts as an effective bridge of mediation between the artwork and the visually impaired audience. Museums are essential for connecting visitors to history and culture, as they act as a reflection of the social
past and present. It is necessary for the institution itself to reconsider its museographic strategies, offering inclusive multimodal experiences. The text presents the findings of the exploratory project O Grupo do Leão: Explorando a Inclusão das Pessoas com Deficiência Visual em Museus Através de Uma Experiência Virtual Imersiva, developed at the Museu de Arte Contemporânea do Lisboa (Portugal) between November 2022 and February 2023. The methodology, objectives, procedures/materials used, and conclusions obtained from the interviews with the participants are detailed, focusing on the integration of the sense of touch as an effective museographic strategy for visitors who are blind and partially sighted.
acts as an effective bridge of mediation between the artwork and the visually impaired audience. Museums are essential for connecting visitors to history and culture, as they act as a reflection of the social
past and present. It is necessary for the institution itself to reconsider its museographic strategies, offering inclusive multimodal experiences. The text presents the findings of the exploratory project O Grupo do Leão: Explorando a Inclusão das Pessoas com Deficiência Visual em Museus Através de Uma Experiência Virtual Imersiva, developed at the Museu de Arte Contemporânea do Lisboa (Portugal) between November 2022 and February 2023. The methodology, objectives, procedures/materials used, and conclusions obtained from the interviews with the participants are detailed, focusing on the integration of the sense of touch as an effective museographic strategy for visitors who are blind and partially sighted.
Original language | English |
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Pages (from-to) | 109-130 |
Number of pages | 21 |
Journal | Journal of Science and Technology of the Arts |
Volume | 16 |
Issue number | 2 |
DOIs | |
Publication status | Published - 5 Mar 2025 |
Keywords
- Accessibility
- Effective inclusion
- Virtual reality
- Museums
- Visual impairment