@inproceedings{a2219ab0d689453595793b1d95e89d9f,
title = "Physiological-Based Difficulty Assessment for Virtual Reality Rehabilitation Games",
abstract = "This paper proposes an empirical framework that aims to classify difficulty according to the player's physiological response. As part of the experimental protocol, a simple puzzle-based Virtual Reality (VR) videogame with three levels of difficulty was developed, each targeting a distinct region of the valence-arousal space. A study involving 32 participants was conducted, during which physiological responses (EDA, ECG, Respiration), were measured alongside emotional ratings, which were self-assessed using the Self-Assessment Manikin (SAM) during gameplay. Statistical analysis of the self-reports verified the effectiveness of the three levels in eliciting different emotions. Furthermore, classification using a Support Vector Machine (SVM) was performed to predict difficulty considering the physiological responses associated with each level. Results report an overall F1-score of 74.05% in detecting the three levels of difficulty, which validates the adopted methodology and encourages further research with a larger dataset.",
keywords = "Affective computing, emotion assessment, games, multimodal dataset, virtual reality",
author = "Pedro Rodrigues and Micaela Fonseca and Phil Lopes",
note = "Funding Information: This work is supported by Funda{\c c}{\~a}o para a Ci{\^e}ncia e Tecnologia (FCT), under HEI-Lab R&D Unit (UIDB/05380/2020) and Project PlayersAll: media agency and empowerment (EXPL/COM-OUT/088 2/2021). Publisher Copyright: {\textcopyright} 2023 Owner/Author.; 18th International Conference on the Foundations of Digital Games, FDG 2023 ; Conference date: 11-04-2023 Through 14-04-2023",
year = "2023",
month = apr,
doi = "10.1145/3582437.3587187",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "ACM - Association for Computing Machinery",
editor = "Phil Lopes and Filipe Luz and Antonios Liapis and Henrik Engstrom",
booktitle = "Foundations of Digital Games 2023 (FDG 2023), April 12–14, 2023, Lisbon, Portugal",
address = "United States",
}