Abstract
In this paper we present a virtual reality application, where multiple users can observe and interact with a portion of geo-referenced terrain where a real wildfire took place. The application presents a layout with two maps, one is a three-dimensional view with terrain elevation and the other is a conventional two-dimensional view. The VR users can control different layers (roads, waterways, etc), control the wildfire’s playback, command vehicles to change positions and paint the terrain conveying information to one-another. This work explores how users interact with map visualizations and plan for a crisis management scenario within a virtual environment.
Original language | English |
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Title of host publication | Proceedings - VRST 2021: 27th ACM Symposium on Virtual Reality Software and Technology |
Editors | Stephen N. Spencer |
Place of Publication | Osaka |
Publisher | ACM Electronic Library |
Number of pages | 3 |
ISBN (Electronic) | 9781450390927 |
DOIs | |
Publication status | Published - Dec 2021 |
Event | 27th ACM Symposium on Virtual Reality Software and Technology, VRST 2021 - Osaka, Japan Duration: 8 Dec 2021 → 10 Dec 2021 Conference number: 21 https://dl.acm.org/doi/proceedings/10.1145/3489849 |
Conference
Conference | 27th ACM Symposium on Virtual Reality Software and Technology, VRST 2021 |
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Abbreviated title | VRST |
Country/Territory | Japan |
City | Osaka |
Period | 8/12/21 → 10/12/21 |
Internet address |
Keywords
- virtual reality
- crisis management systems
- geospatial visualization