Abstract
Nowadays, energy consumption (and wastage) is particularly a major issue in our society. It has been a challenge to find ways of educating people to follow better attitudes towards energy savings. This paper proposes a pervasive-based serious game approach to help people understand household energy usage and to persuade them to change negative energy consumption habits. The mechanics of the game are based on real-time domestic energy consumption information, presenting a collaborative- competitive approach.
Original language | Unknown |
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Title of host publication | None |
Pages | paper 72 |
DOIs | |
Publication status | Published - 1 Jan 2011 |
Event | International Conference on Advances in Computer Entertainment Technology (ACE) - Duration: 1 Jan 2011 → … |
Conference
Conference | International Conference on Advances in Computer Entertainment Technology (ACE) |
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Period | 1/01/11 → … |