Nowadays, energy consumption (and wastage) is particularly a major issue in our society. It has been a challenge to find ways of educating people to follow better attitudes towards energy savings. This paper proposes a pervasive-based serious game approach to help people understand household energy usage and to persuade them to change negative energy consumption habits. The mechanics of the game are based on real-time domestic energy consumption information, presenting a collaborative- competitive approach.
|Title of host publication||None|
|Publication status||Published - 1 Jan 2011|
|Event||International Conference on Advances in Computer Entertainment Technology (ACE) - |
Duration: 1 Jan 2011 → …
|Conference||International Conference on Advances in Computer Entertainment Technology (ACE)|
|Period||1/01/11 → …|