This paper presents and discusses the introduction of 3D functionalities for an existing web-based multimodal video annotation tool. Over the past years, we have developed a multimodal web video annotation tool that now combines 3D models and 360 content with more traditional annotation types (e.g., text, drawings, images), offering users the possibility of adding extra information in their annotation work. We show how 3D models augment the annotation work and add advantages like viewing or exploring objects in detail and from different angles. The paper reports detailed feedback from a pilot study in form of a workshop with traditional dance experts to whom these new features were presented. We conclude with an outlook of future iterations of the video annotator based on the experts' feedback.
|IMX 2022 - Proceedings of the 2022 ACM International Conference on Interactive Media Experiences
|2022 ACM International Conference on Interactive Media Experiences, IMX 2022
|22/06/22 → 24/06/22
- Performing Arts
- Video Annotation
- Virtual 3D models