Inspædia: [Almost] everything about simplicity, playfulness and inspiration

Paulo Maldonado, Fábio Teixeira, José Pinto Duarte, António Câmara, Nuno Correia, Leonor Ferrão, Pablo Ermida, Maria Passos

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

The aim of this paper is to disclose the new research developments and the results from the systematization of experience and user interaction with the Inspædia (a new web knowledge “Agora”), to inspire a dynamic, collaborative, and interactive intelligence among the inspædiers. We will explain in detail and describe the design process and discuss the ultimate design interaction concept and development regarding (almost everything about) simplicity and playfulness of the inspædiers’ experience to transform relevant information (related > meanfull > useful) in productive knowledge (inspiration > insight > foresight) in a very easy and quick way (usability: learnability; understandability; operability; attractiveness…), with a smile in the face (satisfaction) and a wow in the mind (or in the soul).

Original languageEnglish
Title of host publicationAdvances in Ergonomics Modeling, Usability
PublisherSpringer Verlag
Pages231-243
Number of pages13
ISBN (Print)9783319416847
DOIs
Publication statusPublished - 1 Jan 2017
EventInternational Conference on Ergonomics Modeling, Usability and Special Populations, AHFE 2016 - Walt Disney World, United States
Duration: 27 Jul 201631 Jul 2016

Publication series

NameAdvances in Intelligent Systems and Computing
Volume486
ISSN (Print)2194-5357

Conference

ConferenceInternational Conference on Ergonomics Modeling, Usability and Special Populations, AHFE 2016
CountryUnited States
CityWalt Disney World
Period27/07/1631/07/16

Keywords

  • Interaction design
  • Productive thinking
  • User experience design

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