Abstract
This paper focuses on the design and development of an authoring environment for the InStory project. InStory is a platform for mobile storytelling, gaming activities and information access. It focuses on the exploration of cultural and historical physical spaces, promoting interaction between users. During those explorations, users have access to contextual geo-referenced multimedia data, through the use of mobile devices, such as PDAs or mobile phones, either for knowledge acquisition regarding the surrounding environment and its cultural and historical aspects or for engaging in story/gaming activities together with other users.The authoring environment for such story/gaming activities and media content, allows users to create and personalize their own stories. It comprises two frameworks -- InAuthor, a graphical story/game editor, and InContent, a visual editor for creating screen areas through the placing of multimedia and interface elements and their export to InAuthor, in order to be associated with activity nodes.
Original language | English |
---|---|
Title of host publication | Proceedings of ACE 2006 |
Publisher | ACM - Association for Computing Machinery |
Pages | 9 |
ISBN (Print) | 1-59593-380-8 |
DOIs | |
Publication status | Published - 2006 |
Event | International Conference on Advances in Computer Entertainment Technology (ACE) - Duration: 1 Jan 2006 → … |
Conference
Conference | International Conference on Advances in Computer Entertainment Technology (ACE) |
---|---|
Period | 1/01/06 → … |
Keywords
- Design
- Experimentation
- Human Factors