In sync with fair play! delivering a synchronized and cheat-preventing second screen gaming experience

Pedro Centieiro, Rui Neves Madeira, Teresa Romão, A. Eduardo Dias, Nuno Correia

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

There is a need to deliver personalized experiences in terms of synchronization between television broadcasts and second screen applications to avoid frustrating experiences. However, within a second screen gaming scenario based on TV broadcasts, if players synchronize with a delay higher than the real delay of the TV broadcast, they will have an unfair advantage over the others. To solve this issue, we introduce a software-based solution called Sync2FairPlay that can be integrated in any second screen gaming application. It provides a universal synchronization mechanism that helps users to achieve a pleasant second screen experience, while automatically dealing with cheating to provide a fair gaming experience. We also describe the user tests performed to validate our idea and the different components of Sync2FairPlay.

Original languageEnglish
Title of host publicationACE 2015 - 12th Advances in Computer Entertainment Technology Conference, Proceedings
PublisherACM Association for Computing Machinery
ISBN (Electronic)9781450338523
DOIs
Publication statusPublished - 2015
Event12th Advances in Computer Entertainment Technology Conference, ACE 2015 - Iskandar, Malaysia
Duration: 16 Nov 201519 Nov 2015

Conference

Conference12th Advances in Computer Entertainment Technology Conference, ACE 2015
CountryMalaysia
CityIskandar
Period16/11/1519/11/15

Keywords

  • Game cheating
  • Second screen
  • Synchronization
  • TV delays
  • Ubiquitous personalization
  • User behavior

Fingerprint Dive into the research topics of 'In sync with fair play! delivering a synchronized and cheat-preventing second screen gaming experience'. Together they form a unique fingerprint.

  • Cite this

    Centieiro, P., Madeira, R. N., Romão, T., Dias, A. E., & Correia, N. (2015). In sync with fair play! delivering a synchronized and cheat-preventing second screen gaming experience. In ACE 2015 - 12th Advances in Computer Entertainment Technology Conference, Proceedings [6] ACM Association for Computing Machinery. https://doi.org/10.1145/2832932.2832953