Abstract
Immersive journalism has been promoted as an alternative way of producing content that allows users to experience first-hand the events depicted in the news story. This mixed-method study examines how immersive journalism impacts the user experience of non-fictional narratives in news practices. A between-subject experiment (n = 104) was conducted to inspect the effects of system immersion on place illusion and co-presence. Using a 360-degree video news report produced by the Spanish newspaper El País as a stimulus, two viewing conditions were compared: magic window and 360 degree with a VR headset. The results show that VR technologies determine the effective potential of immersive journalism, namely the experience of place illusion and co-presence and that audiences do not actually explore the so-called whole picture, as a 90–180° movement for exploration prevailed.
| Original language | English |
|---|---|
| Article number | 1 |
| Pages (from-to) | 1-17 |
| Number of pages | 17 |
| Journal | Systems |
| Volume | 11 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - Jan 2023 |
Keywords
- 360-degree video
- Copresence
- Immersive journalism
- Immersive storytelling
- Immersive witness
- Place illusion
- Social interaction
- VR storytelling
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