Abstract
We argue that the emotion of guilt, in the sense of actual harm done to others from inappropriate action or inaction, is worthwhile to incorporate in evolutionary game models, as it can lead to increased cooperation, whether by promoting apology or by inhibiting defection. The study thereof can then transpire to abstract and concrete populations of non-human agents.
Original language | English |
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Title of host publication | 2016 AAAI Spring Symposium Series - Collected Papers from the AAAI Spring Symposia |
Publisher | AI Access Foundation |
Pages | 249-252 |
Number of pages | 4 |
Volume | SS-16-01 - 07 |
ISBN (Electronic) | 9781577357544 |
Publication status | Published - 2016 |
Event | 2016 AAAI Spring Symposium - Palo Alto, United States Duration: 21 Mar 2016 → 23 Mar 2016 |
Conference
Conference | 2016 AAAI Spring Symposium |
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Country/Territory | United States |
City | Palo Alto |
Period | 21/03/16 → 23/03/16 |
Keywords
- Shame
- Guilt
- Self-conscious emotions