GBL for psychological intervention related skills: What challenges? What paths?

Carla Sousa, Micaela Fonseca, Shivani Mansuklal, Jéssica Carvalho, Diogo Silva, Pedro Neves, Filipe Luz, Ágata Salvador, Leonor Costa, Jorge Oliveira, Pedro Gamito

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In recent research, games have become an important reference with regards to learning skills with certain characteristics, as well as in promoting contemporary literacies. Games have similarly become highly relevant in the promotion of psychological well-being and mental health. Even considering this role in promoting learning in general, soft skills, motivation, cooperation, empathy, among others, in the field of psychological intervention, the potential of games has been much more applied to patients than to the psychologists and their professional development. The present study aims at mapping the intersection between psychological intervention related skills learning and game-based pedagogical strategies. For such purpose, a Systematic Literature Review was conducted through some of the most relevant scientific databases. The obtained sample was further selected following the PRISMA guidelines with screening and eligibility processes based on inclusion criteria, defined considering the research's aim. Non-peer reviewed research and studies aimed at other pedagogical approaches, such as gamification, were excluded from the final sample. Papers were categorized, coded, and analysed through statistical procedures and content analysis techniques. The results contextualize games as effective and feasible tools in the professional development of psychologists and psychology graduates, simultaneously highlighting the scarcity of resources in this field and the need for more experimental and quasi experimental approaches to foster evidence-based pedagogical choices.

Original languageEnglish
Title of host publicationProceedings of the 15th European Conference on Game Based Learning, ECGBL 2021
EditorsPanagiotis Fotaris
PublisherDechema e.V.
Pages656-664
Number of pages9
ISBN (Electronic)9781914587122
DOIs
Publication statusPublished - 2021
Event15th European Conference on Game Based Learning, ECGBL 2021 - Brighton, United Kingdom
Duration: 24 Sep 202025 Sep 2020

Publication series

NameProceedings of the European Conference on Games-based Learning
PublisherDechema e.V.
Volume2021-September
ISSN (Print)2049-0992

Conference

Conference15th European Conference on Game Based Learning, ECGBL 2021
Country/TerritoryUnited Kingdom
CityBrighton
Period24/09/2025/09/20

Keywords

  • GBL
  • Mental health professionals
  • Psychology
  • Psychology learning
  • Psychology students
  • Therapists

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