@book{37bf804fb5994bd2b4c32af3dcd8a1d1,
title = "First-Person Shooter Videogames",
abstract = "In seven chapters, this book offers a comprehensive and accessible characterisation of the first-person shooter videogame genre. The first and introductory chapter outlines the structure of the book, and the second provides an overview of the history of the first-person shooter videogame genre. The next four chapters each comment on a defining peculiarity of the first-person shooter videogame genre, namely the first-person perspective, the shooting gaming mechanics, the heroic in-game narrative or background story, and multiplayer gaming. In the seventh and last chapter, it is argued that educators can use first-person shooter videogames to encourage their students to reflect on historical and philosophical issues.",
keywords = "Avatar Customisation, Cinema, Ethical Justification, Film Philosophy, First-Person Perspective, First-Person Shooter Videogames, Videogames, Multiplayer Gaming, Narrative, Optical Point of View (POV), Pedagogy, Shooting, Story, Videogame Characters, Video games, Virtual reality",
author = "Alberto Oya",
note = "info:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F00183%2F2020/PT# info:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDP%2F00183%2F2020/PT# UIDB/00183/2020 UIDP/00183/2020 ",
year = "2023",
language = "English",
isbn = "978–90–04–69145–2",
series = "Brill Research Perspectives in Popular Culture",
publisher = "Brill",
address = "Netherlands",
}