Exploring the human body space

A geographical information system based anatomical atlas

Research output: Contribution to journalArticle

Abstract

Anatomical atlases allow mapping the anatomical structures of the human body. Early versions of these systems consisted of analogical representations with informative text and labeled images of the human body. With computer systems, digital versions emerged and the third and fourth dimensions were introduced. Consequently, these systems increased their efficiency, allowing more realistic visualizations with improved interactivity and functionality. The 4D atlases allow modeling changes over time on the structures represented. The anatomical atlases based on geographic information system (GIS) environments allow the creation of platforms with a high degree of interactivity and new tools to explore and analyze the human body. In this study we expand the functions of a human body representation system by creating new vector data, topology, functions, and an improved user interface. The new prototype emulates a 3D GIS with a topological model of the human body, replicates the information provided by anatomical atlases, and provides a higher level of functionality and interactivity. At this stage, the developed system is intended to be used as an educational tool and integrates into the same interface the typical representations of surface and sectional atlases.

Original languageEnglish
Pages (from-to)87-111
Number of pages25
JournalJournal of Spatial Information Science
Volume12
Issue number2016
DOIs
Publication statusPublished - 1 Jan 2016

Fingerprint

atlas
Geographic information systems
Geographical Information System
Information systems
GIS
interactive media
User interfaces
Computer systems
Visualization
functionality
Topology
information system
increased efficiency
computer system
user interface
topology
visualization
human body
modeling
geographic information system

Keywords

  • 3D GIS
  • Anatomical atlases
  • Human body model
  • Spatial analysis
  • Topology

Cite this

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abstract = "Anatomical atlases allow mapping the anatomical structures of the human body. Early versions of these systems consisted of analogical representations with informative text and labeled images of the human body. With computer systems, digital versions emerged and the third and fourth dimensions were introduced. Consequently, these systems increased their efficiency, allowing more realistic visualizations with improved interactivity and functionality. The 4D atlases allow modeling changes over time on the structures represented. The anatomical atlases based on geographic information system (GIS) environments allow the creation of platforms with a high degree of interactivity and new tools to explore and analyze the human body. In this study we expand the functions of a human body representation system by creating new vector data, topology, functions, and an improved user interface. The new prototype emulates a 3D GIS with a topological model of the human body, replicates the information provided by anatomical atlases, and provides a higher level of functionality and interactivity. At this stage, the developed system is intended to be used as an educational tool and integrates into the same interface the typical representations of surface and sectional atlases.",
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Exploring the human body space : A geographical information system based anatomical atlas. / Barbeito, Antonio; Painho, Marco; Cabral, Pedro; O'Neill, João Goyri.

In: Journal of Spatial Information Science, Vol. 12, No. 2016, 01.01.2016, p. 87-111.

Research output: Contribution to journalArticle

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