Experiencing discomfort: Designing for affect from first-person perspective

Muhammad Umair, Miquel Alfaras, Hugo Gamboa, Corina Sas

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Citations (Scopus)

Abstract

In this paper, we describe how by embracing a first-person design perspective we engaged with the uncomfortable to successfully gain insight into the design of affective technologies. Firstly, we experience estrangement that highlights and grounds our bodies as desired in the targeted technology interaction. Secondly, we understand design preconceptions, risks and limitations of the design artifacts.

Original languageEnglish
Title of host publicationUbiComp/ISWC 2019- - Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers
PublisherACM - Association for Computing Machinery
Pages1093-1096
Number of pages4
ISBN (Electronic)9781450368698
DOIs
Publication statusPublished - 9 Sept 2019
Event2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2019 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2019 - London, United Kingdom
Duration: 9 Sept 201913 Sept 2019

Conference

Conference2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2019 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2019
Country/TerritoryUnited Kingdom
CityLondon
Period9/09/1913/09/19

Keywords

  • Affective technology
  • Biosensing
  • Discomfort
  • First-person design

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