Abstract
This paper describes the design and implementation of video summaries based on external and internal content. The system uses the emotions shared by the spectators during a football (soccer) match, the audio of the broadcast video, the analysis of the movement present in the video and manual annotations (when available). The paper describes the design decisions to take user interaction and user information into account when generating the final resulting video. The system also supports queries to extract specific clips, such as dangerous attacking plays of a certain team. The paper presents our preliminary evaluation studies, performance assessment and user evaluation, and the corresponding results, which were encouraging, showing that the creation of these summaries can be successfully done in relatively little time.
Original language | English |
---|---|
Title of host publication | Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, EICS 2017 |
Publisher | ACM - Association for Computing Machinery |
Pages | 69-74 |
Number of pages | 6 |
ISBN (Electronic) | 978-145035083-9 |
DOIs | |
Publication status | Published - 26 Jun 2017 |
Event | 9th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, EICS 2017 - Lisbon, Portugal Duration: 26 Jun 2017 → 29 Jun 2017 |
Conference
Conference | 9th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, EICS 2017 |
---|---|
Country/Territory | Portugal |
City | Lisbon |
Period | 26/06/17 → 29/06/17 |
Keywords
- Emotion assessment
- Highlights
- Hybrid summarization technique
- Sports
- Video summarization