Art-Based User Research: Combining Art-Based Research and User Research to Inform the Design of a Technology to Improve Emotional Wellbeing

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

This paper presents research output from an experiment that combines ideas from User Research and Art-based Research. Artistic processes inspired the study, in which we asked participants to assess and then “paint” their emotions over emotion-eliciting images using an array of materials, such as watercolors and colored pencils. We used a mixed methods approach that included questionnaires, psychometric data from validated scales and informal conversations. Our primary goals were to inform the design of a mobile application meant to improve emotional wellbeing and assess whether creative self-expression can help to engage users when evaluating and exploring their affective states. We conclude by summarizing the results, which we believe to be positive.

Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Proceedings
EditorsAnthony L. Brooks, Eva Brooks, Cristina Sylla
PublisherSpringer Verlag
Pages80-90
Number of pages11
ISBN (Print)9783030061333
DOIs
Publication statusPublished - 2019
Event7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018 - Braga, Portugal
Duration: 24 Oct 201826 Oct 2018

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
PublisherSpringer Verlag
Volume265
ISSN (Print)1867-8211

Conference

Conference7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018
Country/TerritoryPortugal
CityBraga
Period24/10/1826/10/18

Keywords

  • Art-based research
  • Design
  • Emotions
  • Human-computer interaction
  • Technology
  • User research
  • Wellbeing

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