Skip to main navigation Skip to search Skip to main content

Adversarial Imagery: a Gamified Evaluation Tool for AI-Generated Images

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

22 Downloads (Pure)

Abstract

As generative AI models become increasingly sophisticated, effective human-centered evaluation methods are essential for responsible development. We present AdversarialImagery, a gamified annotation tool designed to collect human assessments of AI-generated images through competitive gameplay. Our system features three game modes (plus timed variants) that mirror different real-world scenarios: single image classification (G1), direct comparison between real and AI-generated (G2), and multi-image assessments (G3). The tool incorporates gamification elements, including rankings, qualitative feedback, and achievements, to sustain engagement while maintaining annotation quality. Through a formative study (N = 22) and public deployment (N = 129, 7,760 labels), we demonstrate that tutorial design significantly impacts accuracy and reveal systematic patterns: human features are consistently easier to detect, while comparison modes reduce deception rates by up to 60%. This work validates gamification as a viable approach for large-scale generative AI evaluation and provides practitioners with an empirically validated flexible tool for human-centered evaluations of image-to-image generative AI.

Original languageEnglish
Title of host publicationCHI 2026 - Extended Abtracts of the 2026 CHI Conference on Human Factors in Computing Systems
EditorsNuria Oliver, David A. Shamma, Heloisa Candello, Pablo Cesar, Pedro Lopes, Valentino Artizzu, Fiona Draxler, Gustavo Lopez, Anke V. Reinschluessel, Xin Tong, Phoebe O. Toups Dugas
PublisherACM - Association for Computing Machinery
ISBN (Electronic)9798400722813
DOIs
Publication statusPublished - 13 Apr 2026
EventExtended Abtracts of the 2026 CHI Conference on Human Factors in Computing Systems, CHI 2026 - Barcelona, Spain
Duration: 13 Apr 2026 → 17 Apr 2026

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

ConferenceExtended Abtracts of the 2026 CHI Conference on Human Factors in Computing Systems, CHI 2026
Country/TerritorySpain
CityBarcelona
Period13/04/26 → 17/04/26

Keywords

  • AI Evaluation
  • Games with a Purpose
  • Generative AI
  • Human-Centered AI

Fingerprint

Dive into the research topics of 'Adversarial Imagery: a Gamified Evaluation Tool for AI-Generated Images'. Together they form a unique fingerprint.

Cite this