A Mixed Reality neighborhood tour: understanding visitor experience and perceptions

Mara Dionisio, Mary Barreto, Nuno Nunes, Valentina Nisi

Research output: Contribution to journalArticlepeer-review

6 Citations (Scopus)


Museums are increasingly turning to technology to improve their offerings. This presents an opportunity to surrounding neighborhoods to take advantage of the museum in order to connect with visitors and offer them a glimpse into their community. The work presented in this article contributes to advancing the state of the art in designing Mixed Reality (MR) entertainment experiences by presenting and discussing Yasmine's Adventures (YA), a mobile application aiming to extend the museum visitor's experience into the surrounding neighborhood. YA demonstrates the potential of MR in engaging visitors to explore neglected urban areas. This is achieved by incorporating the opinions of community members, and other contextual information, into a fictional storytelling journey, delivered through a MR entertainment experience distributed in real space. Consequently, users are provided with opportunity to connect with enriched portraits of these spaces. Results from a quantitative and qualitative evaluation showed that participants’ perception of the neighborhood was positively affected by the experience, which fostered curiosity and willingness to explore the neighborhood both at the spatial and social levels. By taking the tour, participants increased their interest in interacting with locals and fostered greater knowledge of the area, which they were willing to share after experiencing it.

Original languageEnglish
Pages (from-to)89-100
Number of pages12
JournalEntertainment Computing
Publication statusPublished - 1 Aug 2018


  • Communities
  • Entertainment experience
  • Location aware storytelling
  • Mixed reality
  • Quantitative and qualitative study


Dive into the research topics of 'A Mixed Reality neighborhood tour: understanding visitor experience and perceptions'. Together they form a unique fingerprint.

Cite this