A game-theoretic approach to digital marketing and lead generation for duopoly markets

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Abstract

Digital marketing has received much attention from most firms recently, and with the increasing competition and exigency, marketing managers' need for reliable and scientifically supported decision systems to assist them has never been greater. This paper presents a management model for estimating the quantity of online leads they should generate in a given period of time in order to achieve their goal, measured in contracts gained, in the most effective and efficient way possible. Through the application of Game Theory, the strategies of the rival firms are taken into account to provide marketing managers with a set of reliable possible decisions that can bring the firms competitive advantage. The applicability of the model is tested through two different scenarios, comparing the results with the actual data, and reaching the conclusion of the great potential that the proposed model evidences. Through the using of the model, the firms are able to benefit from it by operating at a more efficient level and by saving costs from the online lead generation and digital marketing budget.

Original languageEnglish
Title of host publicationProceedings of the 6th International Conference on Industrial Engineering and Operations Management (IEOM 2016)
PublisherIEOM Society
Pages133-142
Number of pages10
Volume8-10 March 2016
ISBN (Print)978-098554974-9
Publication statusPublished - Mar 2016
Event6th International Conference on Industrial Engineering and Operations Management in Kuala Lumpur, IEOM 2016 - Kuala Lumpur, Malaysia
Duration: 8 Mar 201610 Mar 2016

Conference

Conference6th International Conference on Industrial Engineering and Operations Management in Kuala Lumpur, IEOM 2016
Country/TerritoryMalaysia
CityKuala Lumpur
Period8/03/1610/03/16

Keywords

  • Digital marketing
  • Game theory
  • Lead generation
  • Online leads

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