Business & Economics
Small and Medium-sized Enterprises (SMEs)
100%
Enterprise Resource Planning
65%
Software-as-a-Service
37%
Business Value
36%
Individual Performance
34%
Literature Review
34%
Digital Divide
30%
Task-technology Fit
27%
Conceptual Model
27%
Portugal
25%
Banking
24%
Business Intelligence System
23%
Electronic Business
22%
Factors
21%
Acceptance
21%
Big Data
20%
Behavioral Intention
20%
European Union
19%
Web Sites
19%
Adoption of Information Technology
18%
E-commerce Adoption
18%
Routinization
17%
World Wide Web
16%
Medical Records
16%
Service Adoption
15%
Data Protection
15%
Gamification
15%
Machine Learning
15%
Intention to Use
15%
Firm Performance
15%
European Firms
14%
Information Technology Adoption
14%
Strategic Management
14%
Farmers
14%
Cloud Computing
14%
Technology Diffusion
13%
Information Systems
13%
Diffusion Model
13%
Technology Readiness
13%
Organizational Factors
13%
Resource-based View
12%
Electronic Commerce
12%
European Countries
12%
Innovation
11%
Meta-analysis
11%
Small Firms
11%
Customer Relationship Management
11%
Empirical Study
11%
Usability
11%
Education
11%
Engineering & Materials Science
Enterprise resource planning
91%
Industry
71%
European Union
53%
Banking
53%
Information technology
51%
Education
48%
Information systems
38%
Latent Class Analysis
36%
Moderators
31%
Learning systems
29%
Competitive intelligence
29%
E-learning
28%
Outsourcing
26%
Students
24%
Industry 4.0
23%
Gamification
23%
Power (Psychology)
20%
Internet
20%
Economics
17%
Managers
16%
Mobile cloud computing
15%
Factor analysis
15%
Virtualization
14%
Websites
14%
Tourism
14%
Blockchain
13%
Data privacy
12%
Supply chains
11%
Ecosystems
11%
Security of data
10%
Communication
10%
Internet of things
10%
Developing countries
10%
Personnel
10%
Lenses
10%
Interpolation
9%
Management information systems
8%
Sustainable development
8%
Big data
8%
Health
8%
Machine learning
8%
Violence
8%
Testing
8%
Heating
8%
Cloud computing
8%
Budget control
8%
Marketing
7%
Data Analytics
7%
Serious games
7%
Digital libraries
7%
Social Sciences
banking
40%
acceptance
30%
determinants
29%
electronic learning
24%
digital divide
19%
Portugal
18%
information technology
17%
customer
17%
performance
17%
information system
16%
Banking services
15%
firm
14%
learning success
14%
privacy
14%
electronic business
14%
virtual community
13%
social media
13%
Internet
13%
driver
12%
moderator
10%
travel
10%
software
9%
participation
9%
acceptance research
9%
extrinsic motivation
9%
innovation
8%
habits
8%
intrinsic motivation
7%
literature
7%
learning
7%
hypertension
7%
biometrics
7%
trust of consumer
7%
Haiti
7%
communication technology
7%
Mozambique
6%
model analysis
6%
structural analysis
6%
commerce
6%
data protection
6%
academic achievement
6%
security policy
6%
evidence
6%
methodology
6%
citizen
5%
education
5%
structural model
5%
addiction
5%
developing country
5%
social capital
5%