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  • Departamento de Informática Faculdade de Ciências e Tecnologia/UNL Campus de Caparica 2829-516 Caparica

    Portugal

  • Source: Scopus
  • Calculated based on no. of publications stored in Pure and citations from Scopus
20182020

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External positions

Researcher, Instituto Superior de Engenharia de Lisboa (ISEL)

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  • Finding, feeling and sharing the value of a landscape

    Jesus, R. M., Conceição, C. & Lopes, G., 2020, Interactivity, Game Creation, Design, Learning, and Innovation - 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, p. 178-191 14 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; vol. 328 LNICST).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    1 Citation (Scopus)
  • Video Semantics Quality Assessment Using Deep Learning

    Jesus, R., Silveira, B. & Correia, N., 2020, Intelligent Data Engineering and Automated Learning – IDEAL 2020 - 21st International Conference, 2020, Proceedings. Analide, C., Novais, P., Camacho, D. & Yin, H. (eds.). Cham: Springer, p. 165-172 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 12490 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

  • Mixing the Game Experience with the Experience of Meeting People

    Francisco, J. & Jesus, R., 30 Oct 2018, 2018 IEEE Games, Entertainment, Media Conference, GEM 2018. Institute of Electrical and Electronics Engineers Inc., p. 501-506 6 p. 8516473

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

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